Feel Electric

Feel Electric Free by Sesame Street is jam packed with games and words about how you feel.  This app will is appropriate for grades 1-3. It has won 2013 ON for Learning Award  and the  2012 Parents’ Choice Recommended.    There are not many apps that help students under

feel electric their moods and why they may have these moods.  Every time you open the app you have two friendly characters Jessica Ruiz and Danny Rebus who invite you into the app.  The first step is the mood sphere .  Students have to pick 3 words that describe how they are feeling.  Some of the words may be new vocabulary words for younger students.  Teachers or parents may have to explain the meaning.

Next, there are minimal settings from sound to scores.  The app allows up to four player to use the app at one time.

Now you are ready to delve into the 4 different area of the app.  You can play What’s the Word.  This is a great way to develop vocabulary and match the facial expression that goes along with with the word.  First you will see a face and a word.  If you think it is correct the meaning will appear.  Mood words are words like anxious, bothered, cheerful, etc.  It is really nice to have  audio added with the definition for non-readers.  When you are ready to go to the next area you touch the house in the upper left corner. The choices are My Life, My Games, and My Stuff.

My Life has three components. First there is Moon Dude.  Mood Dude is a cartoon figure that allows you to change the facial expression of how you are feeling today.  Mood Tales are stories like Mad Libs where you add the words. The titles though are about moods like “Boy, Am Angry! Outraged, Even!  or A Delightful Picnic.  These are fun and increase reading, vocabulary and parts of speech. The last game is the Moodosphere. These relate to the words you chose in the beginning in the app.

The next part of the app is My Stuff.  It allows you to add pictures or take pictures.  It is like having a scrapbook of different events.

Finally, there are 3 games related to moods.  Pets vs Monsters students have to move a bat to match the picture they see. This is also good for fine motor movement. Prankster Madness is also a mood game where students need to tilt the iPad to match the words with the man on the skateboard. The final game is Hey you Guys Catch.  The goal is to catch the face with the right mood.

The app will introduce you to 50 emotion words and definitions, builds emotional awareness, and encourages self expression.